C U R R I C U L U M V I T A E
PUBLICATIONS
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Deep Blending for Free-Viewpoint Image-Based Rendering (visual.cs.ucl.ac.uk/pubs/deepblending) Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis and Gabriel Brostow ACM SIGGRAPH Asia 2018 (Journal) |
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Instant 3D Photography (visual.cs.ucl.ac.uk/pubs/instant3d) Peter Hedman and Johannes Kopf ACM SIGGRAPH 2018 (Journal) |
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Casual 3D Photography (visual.cs.ucl.ac.uk/pubs/casual3d) Peter Hedman, Suhib Alsisan, Richard Szeliski and Johannes Kopf ACM SIGGRAPH Asia 2017 (Journal) |
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Sequential Monte Carlo Instant Radiosity (Extended) Peter Hedman, Tero Karras and Jaakko Lehtinen IEEE TVCG 2017 (Journal) |
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Scalable Inside-Out Image-Based Rendering (visual.cs.ucl.ac.uk/pubs/insideout) Peter Hedman, Tobias Ritschel, George Drettakis and Gabriel Brostow ACM SIGGRAPH Asia 2016 (Journal) |
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Sequential Monte Carlo Instant Radiosity (visual.cs.ucl.ac.uk/pubs/smcir) Peter Hedman, Tero Karras and Jaakko Lehtinen ACM I3D 2016 (Conference, Oral presentation) |
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Multi-view Reconstruction of Highly Specular Surfaces in Uncontrolled Environments
(visual.cs.ucl.ac.uk/pubs/shapefromreflections) Clément Godard*, Peter Hedman*, Wenbin Li and Gabriel J. Brostow 3DV 2015 (Conference, Oral presentation) *Joint first authors. |
JOB EXPERIENCE
November 2019 - |
Google, Research Scientist, Los Angeles USA. |
June 2017 - August 2018 |
Pro Unlimited, Contingent worker @ Facebook (Computational photography group), London U.K. - Developed Instant 3D Photography (SIGGRAPH 2018). |
June 2016 - June 2017 |
Facebook, PhD research intern (Computational photography group), Seattle USA. - Developed Casual 3D Photography (SIGGRAPH Asia 2017). |
December 2013 - May 2014 |
NVIDIA, research intern (NVIDIA research), Helsinki Finland. - Developed Sequential Monte Carlo Instant Radiosity (I3D 2016, TVCG 2017). |
January 2012 - November 2013 |
NVIDIA, Systems software engineer (mobile browser team), Helsinki Finland. - Worked with a heavily threaded C++ application, HTML5 Canvas, WebGL, WebKit, Skia and OpenGL ES2. |
May 2011 - January 2012 |
NVIDIA, software engineering intern (Flash3D team), Helsinki Finland. - Optimized Flash3D for NVIDIA Tegra, wrote patches for both the Flash3D code base and the OpenGL ES2 driver. |
EDUCATION
August 2014 - July 2019 |
PhD student in computer vision (University College London) Supervisors: Gabriel Brostow (www0.cs.ucl.ac.uk/staff/g.brostow) and Tobias Ritschel (homepages.ucl.ac.uk/~ucactri). |
January 2012 - June 2015 |
Master's degree in Computer Science (University of Helsinki) Sequential Monte Carlo Instant Radiosity (helda.helsinki.fi/handle/10138/156669). Grade: Laudatur (7/7) |
September 2009 - January 2012 |
Bachelors degree in Computer Science (University of Helsinki) Triangle based and voxel based rendering in real-time graphics (phogzone.com/bscthesis.pdf - in Swedish). Grade: 5/5 |
AWARDS AND MEDIA
May 2018 & June 2018 |
Publicity for the Instant 3D Photography project I developed as a contractor for Facebook. It was: - featured in an article by TechCrunch (techcrunch.com/2018/06/07/how-facebooks-new-3d-photos-work), - mentioned in Business Wire (businesswire.com/news/home/20180529006099/en), and - presented in the F8 Conference keynote by Maria Fernandez Guajardo (developers.facebook.com/videos/f8-2018/f8-2018-day-2-keynote - 1:08:45). |
April 2017 |
The Casual 3D Photography project I developed as an intern at Facebook was presented at the F8 Conference. By Facebook CEO Mark Zuckerberg (developers.facebook.com/videos/f8-2017/ f8-2017-keynote - 11:45), by Facebook Director of Applied Machine Learning Joaquin Quiñonero Candela (developers.facebook.com/videos/f8-2017/f8-2017-keynote-day-2 - 46:00), and by Facebook Research Scientist Johannes Kopf (developers.facebook.com/videos/f8-2017/casual-3d-capture). |
November 2016 |
The Finnish Academic Association for Mathematics and Natural Sciences (MAL) prize for the most distinguished Master's thesis (lehti.tek.fi/jarjesto/celebrating-academic-achievements). Covered in local newspaper (osterbottenstidning.fi/Artikel/Visa/122401). |
April 2016 | Rabin Ezra Scholarship for doctoral students in computer graphics, imaging and vision (rabinezra.info). |
PATENTS
Filed 2017, pending |
Three-Dimensional Scene Reconstruction from Set of Two-Dimensional Images for Consumption in Virtual Reality (15/489,503) |
REVIEWING
2018 | SIGGRAPH Asia, 3DV, Computers & Graphics |
2017 | Eurographics, Pacific Graphics |
2016 | Eurographics |
TEACHING
2014, 2015, 2017 (Autumn) | Teaching assistant, Computer Graphics (University College London) |